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Baseball > San Diego Padres > Re: Amid the Ru...
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Re: Amid the Rubble ...

by Seapig <seapig@[EMAIL PROTECTED] > Apr 21, 2008 at 08:10 PM

On Apr 21, 10:22=A0am, ScottW <Scott...@[EMAIL PROTECTED]
> wrote:
> On Apr 20, 7:07=A0pm, Seapig <sea...@[EMAIL PROTECTED]
> wrote:
>
>
>
>
>
> > On Apr 20, 4:15=A0pm, ScottW <Scott...@[EMAIL PROTECTED]
> wrote:
>
> > > On Apr 19, 7:10=A0pm, Seapig <sea...@[EMAIL PROTECTED]
> wrote:
>
> > > > On Apr 19, 4:43=A0pm, "ScottW" <Scott...@[EMAIL PROTECTED]
> wrote:
>
> > > > > "Seapig" <sea...@[EMAIL PROTECTED]
> wrote in message
>
> > > >
>news:af379462-4233-4bc9-ba77-185574d573e3@[EMAIL PROTECTED]
> > > > > On Apr 18, 9:39 pm, Chris <> wrote:
>
> > > > > :I'd
> > > > > :rather see them build a good team - one that can play anywhere.
=
=A0The
> > > > > :jury is still out on whether this team fits that description.
>
> > > > > Do you think we should start with a team that can play at home
> > > > > first.....and then worry about anywhere else?
> > > > > Just a thought.
>
> > > > I don't know why they would put one consideration ahead of the
other=
..
>
> > > Simply because half your games are played in that one park.
> > > Tayloring a team that can play everywhere sounds great,
> > > but cheap-ass Moores struggles to payroll a team that
> > > can play at home, let alone anywhere.
>
> > > So given the fact that the Pads are payroll crippled and will
> > > never dominate everywhere, they should at least strive to
> > > be competitive at home and accept that at some road
> > > parks that will be to their disadvantage while at some others
> > > it won't.
>
> > > > I don't see the point in custom building a team for Petco,
>
> > > =A0Cuz we play there a factor of at least 9 times more than
> > > any other park. =A0Is it really that complicated to comprehend?
>
> > That's why you don't tailor it for any other park either. =A0"9 times
> > more than any other park" still only adds up to half the games.
>
> > I'm not saying to ignore it altogether; if you're looking at two
> > players of similar ability, sure, go with the one who best fits your
> > park. =A0I just think it's silly to prefer an inferior player who has
> > "Petco skills", when he's just going to be an inferior player when you
> > go out on the road.
>
> =A0Repeat after me....
>
> =A0 ALL ROAD PARKS ARE NOT ALIKE.

All road parks are not alike.  Now, it's your turn (you might want to
click your heels together for this one):

THERE'S NO PLACE LIKE HOME.

> > > > if the
> > > > advantage gained in half the games is offset by a disadvantage in
th=
e
> > > > other half.
>
> > > =A0Why would you act like all the road parks are the same and
> > > all would put a Petco team at a disadvantage?
> > > Fact is that all the road parks are different, and the Pads play at
> > > most 9 road games in any opponents park as opposed to 80+
> > > at Petco.
>
> > Road parks are different, but one thing they have in common is that
> > none of them are Petco. =A0Petco is an extreme pitchers' park - some
> > places are less different than it than others, but there's not really
> > any place like it.
>
> > Whitey Herzog got a lot of credit for tailoring his Cardinals teams to
> > his park in the eighties - a fast team for a big, symmetrical,
> > artificial turf stadium.
>
> So tell me...what parks are designed for slow teams with no power?

None of them; those are bad things everywhere.  Which is why you want
to consider those factors when putting together a team that can play
anywhere.  This isn't that complicated.

> >=A0But half the stadiums in the league fit that
> > description back then, so he could play Whiteyball in a lot of
> > places. =A0You can't really do that with Petcoball.
>
> =A0So you want a team that can win on the road but not at home.
> I'm sure the season ticket holders are gonna love that.

No, if I have a team that can win on the road, I'll take my chances
that they're going to do okay at home also.  It's not like they're
playing against teams that are built for Petco.

> > > If your home park puts you at a disadvantage, no road park
> > > advantage is gonna come close to overcoming that.
>
> > They won more games on the road than at home in 2006; it didn't keep
> > them from winning the division.
>
> It didn't help them go anywhere in the playoffs.

If they can just put together a team that only wins at home, they'll
never have to worry about losing a playoff game again.

> >=A0The biggest home field advantage
> > they've had since moving to Petco was in 2005, when they won ten more
> > games at home than they did on the road. =A0That was the year they had
> > their worst overall record.
>
> =A0 What a crock. Relative suckitude is not a worthy argument.

I'm not sure what you mean by that.  Does it explain why the one
season they followed your "play well at home, worry about the road
later" approach, they had their worst season since the move?


> > > >=A0If you've got guys who can play anywhere, well, Petco is
> > > > part of anywhere.
>
> > > Lol....exactly when do you expect John "tightwad" Moores
> > > to fork up for players of that caliber?
>
> > That tightwad has put a team on the field that has finished above .500
> > every season since they moved to Petco Park.
>
> =A0 I guess that is impressive....for the Padres.

Yes, it is.

> >=A0If the players haven't
> > been well-suited to their home park,
>
> =A0Try not mix strategy arguments with reality as you tend to reinforce
> my points.

I know you don't like to let reality get in the way of your arguments,
but I kind of like to let reality shape my opinions.

> > and they aren't guys who can play
> > anywhere, then where have they been winning all those games?
>
> Not in the playoffs. Apparently your road strategy doesn't work there.
> So we should play to get in but not so we suffer any home field
> disadvantage.
> Brilliant.

I didn't ask where they haven't been winning, I asked where they have
been winning.  A team with a below-average payroll has won an above-
average number of games, year after year.  If they're doing that
without tailoring the team to the park, then maybe tailoring the team
to the park isn't as im****tant as you think it is.
 




 22 Posts in Topic:
Amid the Rubble ...
Hoover <Hoover@[EMAIL   2008-04-18 11:27:20 
Re: Amid the Rubble ...
Dano <dcashmere@[EMAIL  2008-04-18 12:11:43 
Re: Amid the Rubble ...
Padredog <padredog69@[  2008-04-18 15:48:43 
Re: Amid the Rubble ...
"ScottW" <Sc  2008-04-19 16:30:08 
Re: Amid the Rubble ...
Padredog <padredog69@[  2008-04-22 14:03:08 
Re: Amid the Rubble ...
Chris <>   2008-04-18 19:01:12 
Re: Amid the Rubble ...
Padredog <padredog69@[  2008-04-18 19:52:10 
Re: Amid the Rubble ...
barb331@[EMAIL PROTECTED]  2008-04-19 11:32:45 
Re: Amid the Rubble ...
Seapig <seapig@[EMAIL   2008-04-18 20:20:59 
Re: Amid the Rubble ...
Chris <>   2008-04-18 21:39:08 
Re: Amid the Rubble ...
Winn <marty.winn@[EMAI  2008-04-18 21:34:07 
Re: Amid the Rubble ...
"K2" <K2PadF  2008-04-21 16:33:32 
Re: Amid the Rubble ...
Seapig <seapig@[EMAIL   2008-04-19 13:06:35 
Re: Amid the Rubble ...
"ScottW" <Sc  2008-04-19 16:43:10 
Re: Amid the Rubble ...
Seapig <seapig@[EMAIL   2008-04-19 19:10:47 
Re: Amid the Rubble ...
ScottW <ScottW48@[EMAI  2008-04-20 16:15:55 
Re: Amid the Rubble ...
Seapig <seapig@[EMAIL   2008-04-20 19:07:58 
Re: Amid the Rubble ...
ScottW <ScottW48@[EMAI  2008-04-21 10:22:14 
Re: Amid the Rubble ...
Seapig <seapig@[EMAIL   2008-04-21 20:10:37 
Re: Amid the Rubble ...
ScottW <ScottW48@[EMAI  2008-04-22 10:57:50 
Re: Amid the Rubble ...
Seapig <seapig@[EMAIL   2008-04-23 01:12:37 
Re: Amid the Rubble ...
ScottW <ScottW48@[EMAI  2008-04-23 19:57:26 

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tan12V112 Sun Jul 6 7:02:51 CDT 2008.